Home  Synchronization and concurrency  wait/notify  final  volatile  synchronized keyword  Java threading  Deadlock (and avoiding it)  Java 5: ConcurrentHashMap  Atomic variables  Explicit locks  Queues  Semaphores  CountDownLatch  CyclicBarrier

Using wait(), notify() and notifyAll() in Java: common problems and mistakes

Here are some limitations and common things that go wrong with the wait() / notify() paradigm in Java:

  • You need to check the condition before entering wait(), else you may never be notified.
  • Waking up from a wait() doesn't mean the condition you were waiting for has happened! So you generally need to wait in a loop until the condition holds (or until you decide to give up).
  • The timed wait waits forever if you pass in a zero wait time! So be careful to check for zero if you are calculating the wait time...!
  • Choosing notify() when notifyAll() is required can make threads stall.
  • Conversely, calling notifyAll() when only notify() is required is generally benign, but may reduce program throughput.
  • Calling wait() automatically releases the lock of the object you are waiting on, but does not release locks on other objects! So in the following case, the caller will still hold the lock to object1 during the wait:
    synchronized (object1) {
      synchronized (object2) {
  • Calling notify() does not "transfer control" to notified threads immediately: it merely marks them as "runnable". A notified thread will not be able to run until the following things happen: (1) the notifying thread releases its lock on the object being notified; (2) the thread scheduler next shcedules the notified thread. (On some systems such as Windows, this will happen fairly quickly, because threads are given a temporary priority boost when woken from a wait state, but it generally won't happen until the next interrupt.)

The notify() / wait() paradigm is quite flexible, and allows a wide variety of common synchronization constructs (queues, resource pools, thread pools, barriers, read/write locks, semaphores...) to be created some way or other. Until Java 5, a disadvantage of Java as a platform is that it hasn't had library implementations of these constructs as standard. Goodness only knows how many Java implementations of queues, semaphores and thread pools there must be out there, with differing degrees of bugginess.

Java 5 improves this situation by providing standard library implementations of well-tested, high performance synchronization constructs. On the next page, we'll see an example of using wait/notify to implement a latch, and how Java 5 provides the CountDownLatch with this functionality.

Article written by Neil Coffey (@BitterCoffey).


 LetterMeister (word puzzle game for iPhone)
 Currency Quoter (currency converter/predictor)
 French Vocab Games for iPhone/iPad
 Vocabularium: create Spanish vocab podcasts

Java programming articles and tutorials on this site are written by Neil Coffey (@BitterCoffey). Suggestions are always welcome if you wish to suggest topics for Java tutorials or programming articles, or if you simply have a programming question that you would like to see answered on this site. Most topics will be considered. But in particular, the site aims to provide tutorials and information on topics that aren't well covered elsewhere, or on Java performance information that is poorly described or understood. Suggestions may be made via the Javamex blog (see the site's front page for details).
Copyright © Neil Coffey 2015. All rights reserved.